Keynote Speakers and Relators: Alejandro Frangi. University of Leeds (UK), Anna Parodi. Università degli Studi di Genova (Italy), Tom Murphy. University College Dublin (Ireland), Dušan Peterc. Arahne (Slovenia), and F. V. Cipolla Ficarra (books presentation).
:: CAD Software and Jacquard Design Revolution
:: Discovering the Art of the Interaction from the Middle Ages
:: Functional Analysis of Medical Images: A Three-Dimensional Review
:: Human-Computer Interaction and Tourism: Strategies for Mixed Reality
:: Ibero-American HCI: A Resistance Storytelling of 22 Years
Official Language: English. Additional Languages: Italian, Spanish and French
[ June 27 ]
:: Registration ::: 9:00 – 9:30
:: Welcome and Dobrodošli!
:: Tourism and Cultural Heritage –Pula
:: See N.B.
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Keynote Speakers, Relator, Workshop, Papers and Demos :: 13:30 – 18:30
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:: See N.B.
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Papers, Demos and Posters
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:: See N.B.
::: Coffee break ::: 16:15 – 16:30
:: See N.B.
Excursion # 1: Cultural heritage in Croatia –Pula City and welcome cocktail.
[ June 28 ]
:: Registration ::: 9:00 – 9:15
:: Remarks 9:15 – 9:30
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Keynote Speakers, Papers, Demostration Session :: 9:30 - 13:00
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:: See N.B.
::: Coffee break: ::: 10:45 – 11:00
:: See N.B.
::: 13:15 - 14:15 Lunch :::
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Papers, Demos, Posters and Demostration Session :: 14:15 – 18:15
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:: See N.B.
::: Coffee break ::: 16:15 – 16:30
:: Work in progress ...
Excursion # 2: Cultural and natural heritage in Pula –Museums and Parks
[ June 29 ]
:: Remarks 9:00 – 9:10
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Workshop and Papers :: 9:10 – 12:30
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:: See N.B.
::: Coffee break: ::: 10:30 – 10:45
:: See N.B.
::: 12:30 - 13:30 Lunch :::
:: See N.B.
:: Closing Remarks
Excursion # 3: Cultural and natural heritage in Adriatic sea –Boat Excursions and dinner.
Keynote speakers, keynote relators, papers, short papers, demos, posters and research-in-progress accepted (alphabetical order): Argentina, Australia, Canada, Costa Rica, China, Curaçao, Denmark, France, India, Italy, Hong Kong, Norway, Singapore, South Korea, Spain, Taiwan, UK, and USA.
:: P01 :: |
CAD Software and Jacquard Design Revolution :: Keynotes |
:: P02 :: |
Computer Animation and 3D Characters Models: Analysing the Children Empathy :: Paper |
:: P03 :: |
Design, Evaluation and Easy Implementation of Mobile Applications for Teachers :: Paper |
:: P04 :: |
Designing Video Games for Language Learning in Korean Foreign Schools:: Paper |
:: P05 :: |
Development a New Methodology for Evaluation of Intelligent User Interfaces in Electric Vehicle :: Paper |
:: P06 :: |
Discovering the Art of the Interaction from the Middle Ages :: Keynotes |
:: P07 :: |
Evaluation Tools Applied to University Websites Design :: Paper |
:: P08 :: |
Functional Analysis of Medical Images: A Three-Dimensional Review :: Keynotes |
:: P09 :: |
High Education, Knowledge Transfer, Information and Communication Technologies: Myths and Realities :: Keynotes |
:: P10 :: |
Human-Computer Interaction and Tourism: Strategies for Mixed Reality :: Keynotes |
:: P11 :: |
Ibero-American HCI: A Resistance Storytelling of 22 Years :: Keynotes |
:: P12 :: |
Incorporating Disabled People in the HCI Experiments with New Technologies to Obtain Unlimited European Financial Resources :: Short Paper |
:: P13 :: |
Mixed Reality and Augmented Reality in Art Crafts: An Assessment of the User Satisfaction :: Paper |
:: P14 :: |
Monitoring Applications of Feedback Communication between Student of Journalism and International Users for a New Magazine :: Demo |
:: P15 :: |
Performing Human-Robot Interaction Experiments Based on Augmented Reality :: Demo |
:: P16 :: |
Rethinking the Gamification in Architectural Design :: Paper |
:: P17 :: |
Studying a Metamorphosis in Social Networking: Didatic Information versus Uncontrolled Influencer :: Short Paper |
:: P18 :: |
The Pseudo Feminism as a Game to Subvert Reality in the Classroom :: Short Paper |
:: P19 :: |
Towards a New Ontology in Human-Computer Interaction * Best Paper * |
:: P20 :: |
Twitter and Semiotics: A Discourse Analysis Study between Engineering and Fine Arts Students :: Paper |
:: P21 :: |
Uncovering Latent Social Networking in Computer Animation :: Paper |
:: P22 :: |
UniVResity: Virtual Reality System for Remote Learning * Best Research * |
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Workshop #1 :: Designing Applications for Mixed Reality |
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Moderators: Dušan Peterc and F. V. Cipolla Ficarra |
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:: P23 :: |
An Approach to Supporting the Selection of Minimum Mixed Reality Hardware Requirements in Higher Education: A Study of School of Art and Design in Bristol :: Paper
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:: P24 :: |
First Results of the Robotics and Mixed Reality Integration for Medical Devices Warehouse Management :: Poster
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:: P25 :: |
Mixed Reality and 3D User Interfaces: The Limits of the Human Perception and Information Technology * Best Short Paper *
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:: P26 :: |
Studying the Avatar Personalization in Social Virtual Environments :: Paper |
:: P27 :: |
Testing the User Behaviors: The Differences between Single-User and Multi-User Virtual Realities :: Paper
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:: P28 :: |
The Interaction with Real and Distant Objects in Mixed Reality: Trends in the Consumer Electronics Industry :: Demo |
:: P29 :: |
Towards to Holographic and Mixed Reality Experiences in Olympic Games with Windows MR * Best Poster * |
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Workshop #2 :: Curriculum in Computer Science |
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Moderators: Anna Parodi, Dušan Peterc and F. V. Cipolla Ficarra |
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:: P30 :: |
Emotional Abuses in the Educational Workplace: The Academic Dishonesty in Italian and Spanish High-Tech and Universitary Environments :: Paper
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:: P31 :: |
Evaluating the Innovative Degree Programs and Certificates in European HCI Courses :: Paper |
:: P32 :: |
MEIICICSE: A MEthodology for the Integration of the International Cultural Issues into Computer Science and Engineering Curriculum :: Paper |
:: P33 :: |
Open Source GUI Design Software: Programming Issues and Laboratory Practices :: Paper |
:: P34 :: |
Promoting Incoherently Multi-disciplinary Initiatives: Negative Impact On Curriculum of UX Design, Lean and Agile Training :: Paper |
:: P35 :: |
The Anti-models of Ethics in Ibero-American Computer Science and Engineering :: Paper |
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:: P36 :: |
Companies Session #1 :: Editorial Publishing House: IGI Global (USA) |
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Technology-Enhanced Human Interaction in Modern Society |
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N.B.The program with table time it will be distributed to attendees at conference rooms. |